Showing posts with label Finally. Show all posts
Showing posts with label Finally. Show all posts

Wednesday, May 13, 2020

Eurogamer.net: May 13, 2020 at 06:14AM - Finally, the Carmines are in Gears 5

The Carmines are finally in Gears 5.

Anthony, Benjamin and Gary Carmine are playable characters in Gears 5's Versus multiplayer only for now.

This marks a significant change compared to the release of other characters in the game. Up to this point, new COGs were released in Versus multiplayer and PvE modes Horde and Escape at the same time.

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from Eurogamer.net

Wednesday, December 18, 2019

Eurogamer.net: December 18, 2019 at 03:23AM - Finally, Blade Runner is available on GOG

Wake up. Time to relive Westwood's classic adventure Blade Runner now that it's finally available from GOG.

Undoubtedly, Blade Runner has been one of the most requested games to make its way to the service given the scarcity of physical copies, along with the technical and legal complications surrounding a potential re-release.

These issues have thankfully been resolved, with GOG dancing around the legal limbo and praising the efforts of the ScummVM community whose recent update to the classic point-and-click adventure engine has made it possible to play the game on modern PCs.

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from Eurogamer.net

Monday, December 9, 2019

Eurogamer.net: December 09, 2019 at 07:00AM - Finally, PlayStation gets cross-platform Minecraft tomorrow

At last, Minecraft will launch its cross-platform version on PlayStation 4 tomorrow - Tuesday, 10th December.

The game's Bedrock build is currently available and offers cross-play between (deep breath) Xbox One, Windows 10, Nintendo Switch, iPhone, Android and Gear VR.

Existing owners of Minecraft: PlayStation 4 Edition will "begin updating" to the Bedrock version then, Microsoft said today in a press release.

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from Eurogamer.net

Friday, August 23, 2019

Eurogamer.net: August 23, 2019 at 04:09AM - Finally, Fortnite has nerfed the mech

At last, Fortnite's horrible mechs have been cut down in size. A sweeping set of changes pushed live overnight has taken aim at the robot's weaponry and movement. Better yet, the tin cans now have a far greater chance at simply not spawning at all.

This isn't Fortnite #VaultingTheMech, then, but it's a positive step to address the concerns players have had ever since B.R.U.T.E.s were introduced at the start of the season.

Mech rockets will now fire six charges instead of 10, fire 56 per cent more slowly, and with a 42 per cent smaller blast radius. With this change, "B.R.U.T.E.s will continue to be a strong option against structures, but less lethal against players", Epic wrote in its explanatory blog.

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from Eurogamer.net

Monday, August 5, 2019

Eurogamer.net: August 05, 2019 at 03:49AM - Finally, we're getting a Soulcalibur / Samurai Shodown crossover

Now this is a surprise! Over 20 years after both series made their debut, we're finally getting a Soulcalibur / Samurai Shodown crossover.

The crossover comes in the form of a guest character for Soulcalibur 6. Haohmaru, the titular protagonist character of Samurai Shodown, is one of Soulcalibur 6's upcoming DLC characters. This means we're going to get a samurai showdown between Soulcalibur poster boy Mitsurugi and Haohmaru. Sparks will fly.

The announcement comes as part of the reveal of season two for Soulcalibur 6. The video for that, below, shows four new DLC characters are planned, one of which is Haohmaru.

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from Eurogamer.net