Friday, March 6, 2020

Eurogamer.net: March 06, 2020 at 02:47AM - The Outer Worlds is making its text bigger, again

When The Outer Worlds first launched, it came with a problem that seems to be ever-more-frequent in modern games: absolutely tiny text. Not only did this mean everyone had to sit an inch away from their screens, but it wasn't accessible for those with visual impairments - and many critics and community members raised it as an issue.

Mercifully, a bigger text mode was introduced via a patch in November last year, and now a more permanent solution is about to arrive.

As shared by user interface programmer Nate McDorman, Obsidian will soon introduce a way for players to scale the font to whatever size they please. Seems like it includes an extra large option that's easy on the eyes.

Read more



from Eurogamer.net

No comments:

Post a Comment