On paper, there's nothing I should like about World of Horror.
There's a cluttered screen, for starters, and an artificially retro aesthetic that I've seen once too many times before. It's intimidating and brutally unforgiving, plus it also boasts my favourite unfavourite thing, RNG - dumb luck, in other words. I've died many, many times in gross - and grossly-unfair - battles, and as it's only out in early access, it's unpolished and teeth-clenchingly unstable, too.
So why am I still here, at 2 am, carefully working my way through this latest mystery, the Macabre Memoir of Morbid Mermaids, in the hope of finally - finally! - reaching its grim climax?
from Eurogamer.net
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