
Hello, and welcome to our new series which picks out interesting things that we'd love someone to make a game about.
This isn't a chance for us to pretend we're game designers, more an opportunity to celebrate the range of subjects games can tackle and the sorts of things that seem filled with glorious gamey promise.
The makers of the Dark Crystal Netflix series faced a dilemma when making the new show: CGI or puppets? They had no choice 37 years ago when the Dark Crystal film was made, but they did now. Thing is, they could do so much more with CGI. They could make characters' faces more expressive, they could choreograph acrobatic fight scenes. So they tried it, they put together a CGI test sequence, and it looked flashy. The Gelfling's facial movements were a hundred times more nuanced and the fight scenes had somersaults and fancy slides. But they didn't like it. It had no soul. It was just another CGI fantasy scene. So they made a gigantic puppet show instead.
from Eurogamer.net
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