Friday, September 27, 2019

Eurogamer.net: September 27, 2019 at 03:00AM - Apple Arcade: Bleak Sword is sheer bloody class

Apple Arcade's games are surprisingly good at suggesting there is still untapped potential in the iPhone's touchscreen. (Pun not intended but I'll take it.) Skate City turned a radial system of swipes into a whole bag of tricks, and now Bleak Sword is being widely cited as the game that redeems touchscreen sword-fighting. Honestly? It is brilliant: simple and thrilling and kinetic. What a game this is.

The basics are very simple. Your pixel stickman works through moody chunks of monochrome forests and swamps taking on beasts that range from bats to skeletal horses, eating slugs to regain health and wearing any jewelry lying around to boost stats. Imagine, for a second, meeting this person while out for a walk: half a slug hanging out of the mouth, a nice set of bangles jangling on the wrist. This is beside the point, of course. Bleak Sword is all about combat.

And what combat! Swipe to dodge, hold and then swipe for a light attack and then hold a bit longer and swipe for a heavy. Because this is three-dimensional space, the direction of your swiping is crucial. And because the enemies fight back, the true thrill of the system comes with tapping to block - and then tapping and swiping immediately to pull off an astonishingly satisfying counter.

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from Eurogamer.net

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