Bethesda's releases have been having a... well, controversial time as of late, and this was certainly the case for the Doom ports for Switch, Xbox One and PlayStayion 4 released last month. Shortly after their surprise announcement at QuakeCon, players noticed that Doom and Doom 2 required a Bethesda.net login before they could be played offline, which seemed bizarre given the series' single-player focus.
Bethesda said it was a mistake on its part: the login requirement should have been optional, and was intended to provide rewards for members of the Slayers Club. A fix was then promised, which Bethesda has deployed today in a patch.
Players will now be able to skip the login option, and the disconnect notification during gameplay has also been removed. In a follow-up tweet, Bethesda said it's also working on a "more permanent fix to further reduce the visibility of the optional login", and will notify players when this release is ready.
from Eurogamer.net
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