Wednesday, May 8, 2019

Unit Mesh Generation System

Unit Mesh Generation System
Today's WIP. Using C# Dictionary, Appropriate Unit Model will be loaded accordingly to the Unit Object Pool. Once a Unit got instantiated, it will clone a Mesh from the Pool instead of having to load a new one per each instantiation. This will save Loading Times since Units from the same Class will share the same Mesh. The Structure for Unit Data is still needed to be fix though.

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by May 07, 2019 at 09:00PM

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