Tuesday, April 2, 2019

Weapons Systems!

Weapons Systems!
Here's a quick look at some of Cosmonator's weapons systems. The game incorporates standard 'passive' weapon / missile / sideship / drone upgrades - in the vein of traditional arcade shoot-em-ups - but it gets more interesting when the game's RPG elements are introduced, as a massive list of spells and abilities further enhance and tweak the various weapons systems at hand!

from Articles RSS feed - Indie DB
by April 02, 2019 at 09:22AM

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